Template:Itembox/Documentation


 * The item infobox provides a format for information and images on item pages. To add a new item or edit an existing one, go to the Item Form page and enter the name of the item you wish to add or edit, to be taken to a form for easy editing.


 * If you want to manually add (or edit) an infobox to an item's page, read below for more information. The infobox should be pasted above the main text of the item's page.

   Torch  Light 1-Handed The torch flickers softly. Common 50 INGREDIENTS (makes 2)  Coal Ore 1  Unrefined Wood 1 

The fields for the infobox are provided below, if the value is not known just leave it blank and nothing will appear. It can be filled in later. To add crafting ingredients, copy and paste the Ingredient template below the Infobox template and fill in the name and quantity as needed for each ingredient.

There is a sandbox to preview your infobox here. Feel free to modify that page to see how the infobox works.


 * name= (The item's name, shown at top of box)
 * icon= (Icon filename, must first be uploaded at 36x36px. If unknown, leave blank.)
 * image= (Name of the image shown in the main area, must be first uploaded)
 * width= (width of the main img, leave blank to default to img size)
 * raceitem= (Race specific items ; Apex,Avian,Human,Hylotl,Floran,Glitch,Novakid)
 * type= (Category of item, shown under the name)
 * tier= (What tier the item corresponds to, if applicable)
 * rarity= (Rarity, listed at the bottom of the item window)
 * description= (In-game Description text for item)
 * hands= (Number of hands required, will automatically add "- Handed" under title bar)
 * sellprice= (Sell price in pixels, shown at bottom of window)
 * foundin= (Location the object is found in ; Avian Tomb, Glitch Village, etc.)
 * breakable= (Yes for breakable; objects in world destroyed on use, pixel capsules, boss summon items, etc.)
 * consumable= (Yes for consumable; items consumed from inventory - bandages, food, stims, etc.)
 * effects= (Status effects applied when this item is used)
 * req_to_craft= (Name of crafting station)
 * product_quantity= (Number of items produced by crafting recipe, leave blank if 1)